A downloadable game for Windows and Linux

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Fallen deeper than you ever have before, fight your way out of the mysterious labyrinth, and ascend to the surface once again.


This game is an entry for the "Vertical Jam (8 Bits to Infinity #42" game jam.


(Dev Note: Unfortunately, I cannot provide a WebGL version of Fallen, as Godot 4 doesn't support web builds for C# projects, at the moment.)


TW: Photosensitivity

This game frequently features pulsing colours in its default state, which may cause issues with some folks with photosensitive triggers.


There are two settings to disable this and stage effects that can be switched on, separately, at the start of the game.


(Note: Disabling stage effects will also stop its associated gimmick from taking place, which may affect the "difficulty" of certain level setups.)

How to Play / Tips

This game is divided into three stages, each containing four levels. Your goal is to banish the lost souls that appear on each floor.


Banishing all enemies will unlock the door, allowing you to progress further.


Make use of "grounding" if you find yourself stuck in the air. This ability has a cooldown, but it can be particularly useful in the first two stages.


The final level of each stage is known as a "trial floor", and will typically involve a more challenging-than-normal setup.


Healing items can be found scattered throughout the labyrinth. If you find yourself having trouble with a particular level, try "saving" some healing items until you actually need them.


Not all enemy types behave the same way! Try to recognise their patterns and use it to your advantage. This is especially noticable for the demibosses (large enemies).


Finally, jumping will make you invulnerable to damage for a short period of time. If you're having trouble dealing with some of the projectiles, just jump through them!

Controls

ActionKeyboard + MouseController
MoveA | D or Left | Right
(Left Stick) Horizontal
SprintShiftRight Trigger | R2
JumpSpacebar or W or Up
Bottom Action | X
GroundS or Down
(Left Stick) Down
Melee Attack
Left Mouse Button
Top Action | Triangle
Ranged Attack
Right Mouse Button
Left Action | Square
PauseEscapeStart


Credits

All scripts, sprites and music tracks featured in this game have been made by yours truly.


* Tools *


* Third Party Assets *


This game makes use of KenneyNL's fonts and input prompt icons for its UI.


The following packs have been used for UI and entity sound effects:

"Swishes Sound Effect" by MakotoHiramatsu

"Free Fantasy 200 SFX Pack" by TomMusic

"Free SFX for anything" by harvey656


All three bgm tracks use the SGM SoundFont, and has been created using LMMS.

Download

Download NowName your own price

Click download now to get access to the following files:

Fallen_Linux.tar.gz 61 MB
Fallen_Windows.zip 65 MB

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